Thursday, November 7, 2013

Technology can't fight machine politics

posted: 547 via BFB

Friday, January 22, 2010

Discussing: Digital Media Strategy (DMS)

Networking eco-system.;
philadelphia underground film forum #uff;;

Phase IV enabled.
Public release - Beta v08
Date: 01.03.2010,13
Reference: Google Sidewiki #frl #betalab

Tuesday, December 1, 2009

Notes 11/09: Digital Media Strategy: Time Sensitive Design

Phase I:
@betalab @Behaviorologist:
See you at 10:00pm in the lab. #Design #UI #UX #film #Media

B. Discussing (Social) Media Strategies and scheduling within time frames. 3 month campaigns. #DMS #film #media #politics

C. Define: Innovation flow, Opportunities, Goal(s), Methodology, Tools, Process of Design, Strategy, Integration... #DMS #film #media #politics

D. Innovation flow: Discovery,discussion,exploration of SuD. (System under Discussion). think: EcoSystem. #DMS #film #media #politics

E. Discover opportunities: Niche proposition, Strategic advantage, SuD Outer most UseCase. #DMS #film #media #politics @Behaviorologist

F. Goals: Target Strategy Classes, Integrated Use Case Scenarios, Active SuD modeling, Community/Ecosystem enabling #DMS #film #media #politics

ongoing ...

Thursday, August 13, 2009

Manning the Digital Media Strategy Ecosystem in 2009 and beyond...

Incomplete: notes

As the Digital Media landscape continues to fractionalize and disintegrate into consumer anarchy, are consumers ready for an economy with very little products to "buy"?

engagement q's:
Are you currently engaged with your consumers or just starting to? Have you identified niche market places that house demand for your (clients) brands? Do you "interact" with your consumers or do you still "talk to them?"

What is the makeup / design / methadology / delivery of the strategy? Where do we see Digital Media taking the Brand?

- Community has been the answer (goal) to core branding and niche based revenue models since (1995-9).
- Manning the system is based upon a devised and early analysis of current trends/status and goal oriented decision making.


Wednesday, July 29, 2009

Digital Product Diplomacy ... Is it meddling? Gun Boat?

Here in the freeRADlab we have been discussing the idea of Digital Diplomacy since late 1998. We believed then that the Internet was the great enabler by providing the common person with access and a voice to "millions" of actors. We also knew that the idea then was to achieve "views" as part of any Web strategy. We chose to use the already coined term - "user" or "actor" instead. (It did not fail to register that the only other group that falls under the category "user" was Drug User). We associated "addiction" and "repetition" to this person(s) or group and determined that info driven process could deliver "needs".

We applied interaction in as many ways as possible to produce "sticky" "addictive""integrating" "immersive" results. We were provided with: 1. These results allowed for more user time in our (work) sphere of influence (Pre-Information ECO-System). 2. This provided us with a feedback loop that fueled our way forward. People (want) wanted more.

notes: We first niched down and targeted communities based on defined make-ups and strategies that focused on quick wins. Who do we think wants what we have? We wanted to build momentum. Sometimes we supposed - other times we asked questions - many times we lurked.

As an end game, we always identified impact as an essential part of the decision making process

Ongoing ...

Most of the time, the project defined a type of user it needed. They just needed to be able to find what we had.

In 1996 while working for cable company Comcast online, a job I was later to loose because of an inability to handle SPAM assaults, the online group was tasked to provide a "web browser" that would reflect the online presence of the new Broadband offering. At this time, Comcast could count maybe 12,000 subscribers. The idea was to harness the content, frame it for ease of use, and act as a "portal" to all that you needed. The key was to drop the Netscape interface and make the "chrome" work as a tool. We were working with Excite@Home. At this stage it was as much a technical project as it was a content based solution.


Thursday, June 11, 2009

Cybernetic Culture Design: The Unknown Human Edge of the Network

Cybernetic Culture Design: The Unknown Human Edge of the Network.

freeRADlab --- Knight News submission here:

{{{{{{{Phase 1 enabled}}}}}}}

... Digital Media Strategy (DMS) Optimized for Sustainable Eco-System.
... land based
... mobile
... I/O

Thursday, May 28, 2009

Is it about time to transition off the Grid? The URL has fallen.

What have I done? Dr. Frankenstein

Is it possible that the almighty URL has fallen from its perch and taken a fatal blow by the disintegration of the Digital Media landscape? A website presence is no longer required as part of any online launch. Websites are now called applications by those who build (develop) them. The rabid rise of Social Networking and the capability of boundless self promotion across multiple global platforms of millions and millions of opt in humans, bots, worms, bugs, etc in single key strokes is absolutely incredible. People are producing their own (interesting!) content at shocking turnaround rates, year after year, more and more, and posting it online for all to experience and comment on. Connecting the dots was never so easy. What does this mean for Cybernetic culture design?

It is no longer a requirement to have an URL when a Social Network marketing (ecosystem) plan will actually work. With the recent enabling of a wider, hyper-interactive, user base via the belief that Broadband connectivity is as needed as the radio, telephone, television was when it was originally made available, we know it is a matter of time of its demise.

The future is a combination of micro niche efforts under the Outer most Use Case. Things do not look good for pay-per-article (newspapers) as a silver bullet. The ongoing aggregation of cherry picked (global) content to "user" pages is the future.

Clearly, politics has been changed forever ... micro-donations in the political arena are thriving and propelled now President Obama to the Oval office.

We are either witnessing or experiencing a time in history where citizens have been enabled via the Internet to take back the journalistic and political platforms from a grassroots perspective. It is a time in history of the possibility of true political RAD reformation. Citizen 3D. Let's hope no Henry VIII lurks behind the curtain...

Sunday, April 19, 2009

Planetary Cybernetics of Food Administration

Planetary Cybernetics, as administered by the freeRADlab, requires in-time, research-active interventions sufficient to counter current failure scenarios that challenge biological, personal, social, and cultural preservation and protection. Each potential failure scenario will be assigned a number by the Planetary Cybernetics In Time Administration #PCITA @freeradlab. Cybernautic free-rad lads who participate in research activist-intervention for life-cycle support will receive digital Walden Two labor credits (exchangeable for coffee in the #freeradlab) by the @labormanager @digitalWalden2.

Issue 1: @digitalWalden2: RT @irf01: #political TeaPartyProtest: If HR 875 passes, our President can't plant the organic garden he and Michelle are planning #freeradlab

Behavioral Objective: Identify, copy, paste, and respond evaluatively to critical elements of the bill that enable law enforcement to punish organic gardening. Positive validation of the claim that independent farming is under legislative assault must occur in time to mobilize and organize an opposition if necessary.

Saturday, April 18, 2009

Planetary Cybernetics Administration (PCA)

In the glory days of the National Aeronautics and Space Administration (NASA), the United States government administered research on aeronautic and space that enabled exploration and extended the options for cultural evolution. As the American post-World War II economy shrunk its industrial base and transitioned through service sectors into superfluity, the post-terrestrial options shrunk to the wealthy few.

Systems continue to atrophy under the combined influence of excess population, multi-tiered pollution, natural resource depletion, proliferation of weapons of depopulation, and the corrupting multi generational and globally active influence of over resourced secret & semi-secret societies.

As America's Camelot generation wakes to the threat of an American Hiroshima and as the free press goes out of business, the domain of exploration and cultural enablement expands past the nation -- across and beyond the planet. As long as the issue of inter-planetary transactions is obscured in government secrecy, the domain of collective natural science exploration can not be narrowed to earth. This is also true as long as extra-terrestrial solutions to issues on the planet remain an option.

So scope extension of "our" natural science exploratory efforts requires a planetary systems scope both in terms of the ownership of that science and its province. Planetary inhabitants respond in systems that potentially vary from trans- to inter- to intra-planetary, regional, national, state, county or city in places that may host governmental, economic, religious, educational, medical, or behavior-therapeutic agencies and services. These places and those whose behavior transacts with them comprise the domain of planetary systems.

The scope of contingencies surrounding planetary behavioral transactions is practically infinite but an ethical behaviorology and culturology seeks to reform the systems comprising behavioral and socio-cultural environments so that they are self-correcting or cybernetic and that the power that they impose preserves and protects systems, system controllers, and system controllees, mutually.

Behavior and culture change in time and a self-correcting cybernetics must be in time to avert failure scenarios and maximize success opportunities. Standard celeration charts enable fundamental behavioral and cultural phenomena over time to be displayed with quantitative and qualitative precision for both baseline analyses and parametric adjustment of imposed experimental conditions based on consequence measures.

The starting locus for the administration of a Planetary Cybernetics in Time is the freeRADlab Cafe in Northern Liberties Philadelphia. The freeRADlab cafe is an e-cultural hub of business and events designed to enable and enhance survival and success for inter-planetary systems. The "free" in freeRADlab uses the American concept of freedom from unwarranted restrictions to go "Beyond Freedom & Dignity" (Skinner, 1972) and act collaboratively to preserve and protect our future as individuals, communities, cultures, and species.  A free operant is a response that changes the environment and is immediately thereafter capable of being repeated. In the freeRADlab, social media is designed to enable free-operant talk to enable users to share frameworks for bottom-up (e)governance.

The RAD is freeRADlab is radical in the sense of being rooted in a context in which multiple sets of socio-cultural circumstances are subjected to systematic analysis and integration using strategy patterns in Rapid Application Design of cultural software. The radical is extreme and thoroughgoing in its search to predict, control, and explain behavioral and cultural processes and phenomena in terms of selection by consequence contingencies. It favors drastic social and political reform so that contingency defects can be successfully repaired and rapidly corrected.

Finally, freeRADlab is a laboratory-cafe environment in Northern Liberties in which behavioral and cultural experiments are collaboratively discussed, designed, developed, deployed and data disseminated in the service of administering planetary cybernetics in time.